What is it?
It is solving problems. That's pretty much it. More specifically, it means breaking down the problem into a list of required steps solve it accurately and efficiently. Just because it has the word computer in the title doesn't mean we can't be talking about solving a maths problem, or constructing a cooking recipe.
How am I promoting it?
On a computer. Sorry, but I'm a computing teacher so that's what I work with. But please don't let that discourage you. Currently, I'm encouraging my students with my own real passion for coding and building. I do this with a variety of products including LittleBits, Minecraft, MakeyMakey, Arduinos, Scratch, Visual Basic, Python and Robotics. All will involve some aspect of getting students to solve a range of problems to within specific criteria of expectation levels. My next endeavours will involve the implementation of open source coding onto Raspberry Pi devices into the year eleven course starting next year. This, coupled with some additional work in Python, will hopefully lead students to want to experiment with their physical hardware devices on a more advanced level.
I want to incorporate more computational thinking. What should I do?
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In order to garner interest for my learning area, I often try different things to promote the type of learning that would be experienced. It's a struggle I constantly face, what can I do to get more kids interested in computing? Below is a video I've created for this year as I try to develop the course Information and Software Technology for 2016. Why encourage making? Makers will help shape the future, so we need to encourage students to build and create! After attending the ICTENSW conference last week, I have been inspired to implement MakerSpace into the classroom at my school. Thanks to some generous individuals at the conference, I walked away with not only a plan on how to implement MakerSpace, but some physical devices to support the immediate implementation! Some of the items, I intend on supporting were not all at the conference, but the point is MakerSpace right? I should adventure out and establish my own MakerSpace and the let the kids help me to evolve it. I already had a few things I personally owned or had gained prior approval for, before the MakerSpace concept had reached me, so I'll be able to fall back on my Mindstorms robots and Rasperry Pi, but to be greedy, I want more! Not only do I want to implement MakerSpace to support the students at school, I want to play in MakerSpace. What better time to implement than right now, as we prepare to move into the most innovation-inspiring workplace environment at school. The #YHSRebuild is due for completion in the next few weeks, and we should be ready and teaching in the new building next term.
.... I know there's more stuff, so if you have anything to suggest, please just let me know!
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AuthorA Computing teacher with a passion for collaboration and open source teaching. Archives
October 2015
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